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	<id>https://attuproject.org/wiki?action=history&amp;feed=atom&amp;title=Caseic-Rules_Archery</id>
	<title>Caseic-Rules Archery - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://attuproject.org/wiki?action=history&amp;feed=atom&amp;title=Caseic-Rules_Archery"/>
	<link rel="alternate" type="text/html" href="https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;action=history"/>
	<updated>2026-11-11T21:18:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.6</generator>
	<entry>
		<id>https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=10911&amp;oldid=prev</id>
		<title>Dervot at 02:19, 27 April 2024</title>
		<link rel="alternate" type="text/html" href="https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=10911&amp;oldid=prev"/>
		<updated>2024-04-27T02:19:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:19, 26 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;

&lt;!-- diff cache key attu_wiki:diff:1.41:old-7442:rev-10911:wikidiff2=table:1.14.2:bc2a06be --&gt;
&lt;/table&gt;</summary>
		<author><name>Dervot</name></author>
	</entry>
	<entry>
		<id>https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=7442&amp;oldid=prev</id>
		<title>MtPenguinMonster: /* Games &amp; Governance */</title>
		<link rel="alternate" type="text/html" href="https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=7442&amp;oldid=prev"/>
		<updated>2024-01-25T12:39:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Games &amp;amp; Governance&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:39, 25 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Competitive Team Stationary-Target Archery: Archers are grouped into teams of three, with each team member having three attempts at hitting a stationary target. If any archer fails to hit the target within three attempts, their entire team is eliminated.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Competitive Team Stationary-Target Archery: Archers are grouped into teams of three, with each team member having three attempts at hitting a stationary target. If any archer fails to hit the target within three attempts, their entire team is eliminated.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Adversarial Paired Archery: Archers are armoured and randomly paired. Each archer has five attempts to hit their opponent. If an archer&#039;s armour is pierced, they are eliminated. In the event of an odd number of archers in a round, a previously eliminated archer is randomly selected to rejoin. A winner is declared when one archer remains&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Adversarial Paired Archery: Archers are armoured and randomly paired. Each archer has five attempts to hit their opponent. If an archer&#039;s armour is pierced, they are eliminated. In the event of an odd number of archers in a round, a previously eliminated archer is randomly selected to rejoin. A winner is declared when one archer remains&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- Not canon&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Collaborative Airship Archery: A group of any number of archers on land work together to take down an airship. The airship has archers on board who shoot back. Any archer who gets hit is not permitted to shoot again. If all land archers are hit, the airship team wins; if the airship touches the ground, the land team wins.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Collaborative Airship Archery: A group of any number of archers on land work together to take down an airship. The airship has archers on board who shoot back. Any archer who gets hit is not permitted to shoot again. If all land archers are hit, the airship team wins; if the airship touches the ground, the land team wins.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Deductive Airship Archery: Similar to Collaborative Airship Archery, except that one (or in some cases two) of the archers on land are randomly selected to act on the airship&#039;s behalf, shooting at archers on land. If they are caught, the land team wins, whether or not the airship has touched the ground.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Deductive Airship Archery: Similar to Collaborative Airship Archery, except that one (or in some cases two) of the archers on land are randomly selected to act on the airship&#039;s behalf, shooting at archers on land. If they are caught, the land team wins, whether or not the airship has touched the ground.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Sport]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Sport]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Caseic Federation]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Caseic Federation]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MtPenguinMonster</name></author>
	</entry>
	<entry>
		<id>https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=7034&amp;oldid=prev</id>
		<title>MtPenguinMonster at 11:31, 18 January 2024</title>
		<link rel="alternate" type="text/html" href="https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=7034&amp;oldid=prev"/>
		<updated>2024-01-18T11:31:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:31, 18 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Caseic-rules Archery&#039;&#039;&#039; is a sport in the [[Caseic Federation]] that developed from the toxophilitic traditions of warfare from classical-era Casea. As technology developed, the use of unenhanced longbows became obsolete in favour of more modern compound crossbows. Rather than destroy the older bows, many nobles decided to instead keep them and establish a tradition of sport. This lead to the development of the Caseic Inter-National Archery Organisation (CINAO) during the Vigintarchy Era. In the modern day, CINAO is responsible for overseeing and regulating archery clubs within the [[Caseic Federation]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Caseic-rules Archery&#039;&#039;&#039; is a sport in the [[Caseic Federation]] that developed from the toxophilitic traditions of warfare from classical-era Casea. As technology developed, the use of unenhanced longbows became obsolete in favour of more modern compound crossbows. Rather than destroy the older bows, many nobles decided to instead keep them and establish a tradition of sport. This lead to the development of the Caseic Inter-National Archery Organisation (CINAO) during the Vigintarchy Era. In the modern day, CINAO is&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; still&lt;/ins&gt; responsible for overseeing and regulating archery clubs within the [[Caseic Federation]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Games &amp;amp; Governance ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Games &amp;amp; Governance ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Collaborative Airship Archery: A group of any number of archers on land work together to take down an airship. The airship has archers on board who shoot back. Any archer who gets hit is not permitted to shoot again. If all land archers are hit, the airship team wins; if the airship touches the ground, the land team wins.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Collaborative Airship Archery: A group of any number of archers on land work together to take down an airship. The airship has archers on board who shoot back. Any archer who gets hit is not permitted to shoot again. If all land archers are hit, the airship team wins; if the airship touches the ground, the land team wins.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Deductive Airship Archery: Similar to Collaborative Airship Archery, except that one (or in some cases two) of the archers on land are randomly selected to act on the airship&#039;s behalf, shooting at archers on land. If they are caught, the land team wins, whether or not the airship has touched the ground.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Deductive Airship Archery: Similar to Collaborative Airship Archery, except that one (or in some cases two) of the archers on land are randomly selected to act on the airship&#039;s behalf, shooting at archers on land. If they are caught, the land team wins, whether or not the airship has touched the ground.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Casea&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sport&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Caseic Federation]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MtPenguinMonster</name></author>
	</entry>
	<entry>
		<id>https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=4035&amp;oldid=prev</id>
		<title>MtPenguinMonster: Adding categories</title>
		<link rel="alternate" type="text/html" href="https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=4035&amp;oldid=prev"/>
		<updated>2023-08-30T13:28:00Z</updated>

		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:28, 30 August 2023&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Collaborative Airship Archery: A group of any number of archers on land work together to take down an airship. The airship has archers on board who shoot back. Any archer who gets hit is not permitted to shoot again. If all land archers are hit, the airship team wins; if the airship touches the ground, the land team wins.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Collaborative Airship Archery: A group of any number of archers on land work together to take down an airship. The airship has archers on board who shoot back. Any archer who gets hit is not permitted to shoot again. If all land archers are hit, the airship team wins; if the airship touches the ground, the land team wins.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Deductive Airship Archery: Similar to Collaborative Airship Archery, except that one (or in some cases two) of the archers on land are randomly selected to act on the airship&#039;s behalf, shooting at archers on land. If they are caught, the land team wins, whether or not the airship has touched the ground.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Deductive Airship Archery: Similar to Collaborative Airship Archery, except that one (or in some cases two) of the archers on land are randomly selected to act on the airship&#039;s behalf, shooting at archers on land. If they are caught, the land team wins, whether or not the airship has touched the ground.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Casea]]&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>MtPenguinMonster</name></author>
	</entry>
	<entry>
		<id>https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=4034&amp;oldid=prev</id>
		<title>MtPenguinMonster: Created page with &quot;&#039;&#039;&#039;Caseic-rules Archery&#039;&#039;&#039; is a sport in the Caseic Federation that developed from the toxophilitic traditions of warfare from classical-era Casea. As technology developed, the use of unenhanced longbows became obsolete in favour of more modern compound crossbows. Rather than destroy the older bows, many nobles decided to instead keep them and establish a tradition of sport. This lead to the development of the Caseic Inter-National Archery Organisation (CINAO) during...&quot;</title>
		<link rel="alternate" type="text/html" href="https://attuproject.org/wiki?title=Caseic-Rules_Archery&amp;diff=4034&amp;oldid=prev"/>
		<updated>2023-08-30T13:27:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Caseic-rules Archery&amp;#039;&amp;#039;&amp;#039; is a sport in the &lt;a href=&quot;/wiki/Caseic_Federation&quot; title=&quot;Caseic Federation&quot;&gt;Caseic Federation&lt;/a&gt; that developed from the toxophilitic traditions of warfare from classical-era Casea. As technology developed, the use of unenhanced longbows became obsolete in favour of more modern compound crossbows. Rather than destroy the older bows, many nobles decided to instead keep them and establish a tradition of sport. This lead to the development of the Caseic Inter-National Archery Organisation (CINAO) during...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Caseic-rules Archery&amp;#039;&amp;#039;&amp;#039; is a sport in the [[Caseic Federation]] that developed from the toxophilitic traditions of warfare from classical-era Casea. As technology developed, the use of unenhanced longbows became obsolete in favour of more modern compound crossbows. Rather than destroy the older bows, many nobles decided to instead keep them and establish a tradition of sport. This lead to the development of the Caseic Inter-National Archery Organisation (CINAO) during the Vigintarchy Era. In the modern day, CINAO is responsible for overseeing and regulating archery clubs within the [[Caseic Federation]].&lt;br /&gt;
&lt;br /&gt;
== Games &amp;amp; Governance ==&lt;br /&gt;
The rules of Caseic-rules Archery are governed by CINAO, and are updated every three Caseic years to account for changes in technology and to adapt to the development of new strategies. Officially, CINAO classifies Caseic-rules Archery into # distinct games:&lt;br /&gt;
&lt;br /&gt;
* Competitive Individual Stationary-Target Archery: Each archer has three attempts at hitting a stationary target with an unenhanced longbow. Any archer who fails to hit the target is eliminated. If, in a given round, no archers are eliminated, the target is moved further away for the next round.&lt;br /&gt;
* Competitive Team Stationary-Target Archery: Archers are grouped into teams of three, with each team member having three attempts at hitting a stationary target. If any archer fails to hit the target within three attempts, their entire team is eliminated.&lt;br /&gt;
* Adversarial Paired Archery: Archers are armoured and randomly paired. Each archer has five attempts to hit their opponent. If an archer&amp;#039;s armour is pierced, they are eliminated. In the event of an odd number of archers in a round, a previously eliminated archer is randomly selected to rejoin. A winner is declared when one archer remains&lt;br /&gt;
* Collaborative Airship Archery: A group of any number of archers on land work together to take down an airship. The airship has archers on board who shoot back. Any archer who gets hit is not permitted to shoot again. If all land archers are hit, the airship team wins; if the airship touches the ground, the land team wins.&lt;br /&gt;
* Deductive Airship Archery: Similar to Collaborative Airship Archery, except that one (or in some cases two) of the archers on land are randomly selected to act on the airship&amp;#039;s behalf, shooting at archers on land. If they are caught, the land team wins, whether or not the airship has touched the ground.&lt;/div&gt;</summary>
		<author><name>MtPenguinMonster</name></author>
	</entry>
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