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Niueyjara Folklore

From Attu Project
Revision as of 18:21, 14 January 2025 by Mokele (talk | contribs)

Niueyjara Folklore is complicated with different clans having different beliefs and rituals based around them, what is true for one clan may not hold true for another

Creatures

  • Dragons - Large winged reptilians,
  • Kilvorens - Small women that eat the dirt off of the shoes of children,
  • Nanjtaks - Frog like beings that live inside the caverns and feed off the souls of the dead; they are frightened of leeks and can be kept at bay with them
  • Cravik - Creators of all sea life and consider all sea life to be their children. According to some legends they made a deal with a loaman to allow the life from the sea to be carried onto land and the led to the creation of the first plants and animals. Playful sea serpents that free crabs from crab traps and replace them with wooden replica
  • Krogen - Small families of winged scaly people, deliver the blessings of The Dragon
  • Kjoi Erlason - Comes of the summer solstice, steaks naughty children on wooden pikes unless they leave out a bowl of rice and beans. He takes the bowl as payment and dumps the rice and beans for the children to clean up. Was originally a guard captain until a child framed him for cutting down a eucalyptus tree. After a short trial he was exiled, Kjoi then swore revenge on all wicked children in the world.
  • Loaman - Agricultural spirits that ensure good harvest in return for gifts of crab legs and yellow wine, villages often have everyone pitch in to afford the crabs once the planting season is finished. The festival of sacrifice takes three days during which people eat the rest of the crab and drink liberally.
  • Fluron - Mischievous spirit that takes children’s school assignments and replaces the grades with worse ones
  • Leurvian - Spirits of the forest, after most of the forest were cut down they began to inhabit wooden structures and punish people who were wasteful
  • Dvergur - Tall people said to live in the caves of the desert. Legends say they wield powerful magic and have lifespans that far exceed that of a human. They live in long vertical shafts filled with books carved into the cave walls and use fireflies as light sources as they carve their stories. Appearance wise they have tall spindly forms with pinkish almost transparent skin, According to their records they used to have large eyes but they’re now covered by skin. This change is due to long centuries living underground and has affected their eyes to such a degree that they've become little more than horizontal slits. A dvergur’s hair is blonde much like a humans, but far longer and kept in a ponytail and bound by a bronze cuff. Instead of ears they have stalks similar in appearance to the gill stalks of the axolotl but smaller, they decorate these stalks in various charms charms as a sign of status. Their mouths have four lips that form a cross.
  • Dadyen - Magical deer like creatures that are black and covered in blue spots. They come once every hundred years in a great migration from the spiritual realms and congregate at the bone fields, once there one member of the royal family sacrifices the Dadyen followed by themself to The Dragon in order to maintain the closer of the two eyes.
  • Andean - Spirits of the honored dead, they watch over the Siufotur and can be prayed to for things ranging from good when asking out a crush to the slow and painful death of an enemy. One legend even tells of how the Andean unleashed a frightening creature known as a goose upon one unfortunate soul who asked them to name a city after his father, Detroit Columbiason of clan Plogen.
  • Geese - Demonic creatures of chaos from the spiritual realms, in all of history only one has ever been released to the world. Despite this limited exposure none shall ever forget the horror that could befall the land again at any moment.
  • Kelpie - a variation of the undead, sailors who didn't receive an honorable burial due to being lost at sea, try to force others to share their fate either by luring them in with a tainted song or calling upon the rains to flood the waters when children are playing in or near them.They often move from their ocean graves into rivers and lakes. Once the network of dams were constructed this practice largely stopped
  • Ninph - An Immortal type of female creature found in the forest. They largely resemble a human from the front but from the back one can see a crevice in their back that shows their hollow insides as well as a tail like that of a churg. Those who interact with them are almost always changed into shells of their former selves as the Ninph takes much of their soul to attempt to fill the void within. Some legends of Clan Skogan say that if you manage to get a Ninph to fall in love with you and marry then they will lose their tale and their void will be filled, but they will lose their immortal nature.
  • Noggen - The spirits of those that died during the incident that created the ruins of the dragon’s fury, they will infect those that approach the ruins and slowly sap the life out of them in a vain attempt to return themselves to life. The entire region is avoided by all but the most foolhardy thrillseekers. The sole exception to this rule is the brave few who entered into the regioning following The Dragon’s Judgment and built protective barriers to protect the nearby cities.
  • Krond - Small mischievous humanlike creatures with goat horns and ears, like to impersonate people and other beings and make people do things for their amusement
  • Vintara - women who commune with the various forms of spirits, evil vintara are said to place curses and hexes on hardworking moral folk. There is a popular belief that they fly around on broom sticks but no evidence has been found to support this claim.
  • Akasa - A form of mysterious spirit that infects their victims with madness.
  • The Broom Closet - A mysterious janitors closet that people never seem to return from, many children have been lost due to entering it from a dare. The location moves every 3 days but is always located within the grounds of Clan Ostag.
  • Havdverg - A race of short bearded people living on the seafloor, they are renown to be master craftsmen who are credited with building the coral reefs and painting the seashells. It was said that salt water was to them as wine is to us, and they moved to the bottom of the sea solely to drink their fill. The only thing more stories than their craftsmanship was their ability to hold a grudge and their temper, it's said that whirlpools are the result of blood feuds.
  • Sjolmon - The size of a middle class house with around 30 rows of teeth in each of their three mouths. The head of a sea snake and the body of a seal
  • Yrmonur - Literally just minotaurs, created by a mad Vintara millenia ago.
  • Nanjurs - Semi-aquatic frogmen who live on Niueyjar’s islands, they use sea turtles as their primary form of transport.
  • Skyfolk - A storied people said to live in cities upon the clouds, even the most cynical people are said to be awed by their civilization. Unfortunately they haven't been seen since the calming.