T'vaqi Coastal Patrol
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| T'vaqi Coastal Patrol | |
|---|---|
The emblem of the T'vaqi Coastal Patrol. | |
| Military Force | |
| Allegiance | T'vaqi |
| Established | 11-2 55 PC |
| Size • Footsoldiers • Naval soldiers | 8,500 16,300 |
| Overseer | Insi Q'so |
| Engagements | |
The T'vaqi Coastal Patrol (TCP) is the main military force of T'vaqi.
History
The T'vaqi Coastal Patrol was established in early 55 PC, two years after first contact was made with the Attu Archipelago. Prior to the creation of the TCP, T'vaqi had no military force whatsoever, instead relying on Magisters to enforce government laws and regulations domestically. This left T'vaqi very susceptible to potential foreign attacks, though the catalyst that led to the creation of the TCP would end up emerging from within the country. As the Silicon Rebellion unfolded, the disorganized Modhesian Army took advantage of the nonexistent military to cause havoc and disorder on a national scale. Following the death of Grand Magister Sirra Voti, the Grand Council decided that the enlistment of foreign military aid was necessary; Kalami Sultar and Qayun officers were sent to combat the terrorist group. Their aid proved highly successful, and the Modhesian Army was deemed a non-threat. Grand Magister Insi Q'so established the T'vaqi Coastal Patrol soon after, deeming it a societal necessity in order to effectively combat both domestic and international threats. Q'so based the structure of the TCP off of what he had seen from Kalami troops, and appointed himself as the nation's Military Overseer.
Structure
There are four ranks present in the TCP military structure. Each rank carries its own responsibilities in addition to the responsibilities of all ranks below it. This means that all members of the TCP are classed as soldiers, and are thus eligible to be called into battle regardless of higher status. Promotion and demotion may only be carried out by a member of higher rank on a member of lower rank. Promotion cannot bring another member to the promoter's own rank.
Overseer
Only one Military Overseer is tasked with commanding the T'vaqi Coastal Patrol. The Overseer ultimately has the final say in all military matters, but can be swayed by subordinate generals. The Military Overseer may only relinquish control of the TCP by naming a willing successor or dying.
General
Generals, similar to the Magisters of T'vaqi government, are strict enforcers of military discipline. Generals command their subordinate captains and draft large-scale strategic plans. Promotion to general can only be done by the Overseer, and all generals report directly to the Overseer to discuss future plans and the management of the military.
Captain
Unlike soldiers, captains are not split between two different disciplines. Captains are commanders that delegate tasks to small squadrons of soldiers, and typically serve as strategists within their own groups. A soldier may become a captain by displaying exceptional intelligence or dedication in the field.
Soldier
Soldiers are the main combatants of the TCP. While all members of the military are eligible to be called into battle, soldiers are trained rigorously for it. A soldier is not required to serve at all times after their required training is complete, and may live life independently until a state of Active Watch is declared. However, most soldiers live somewhat close to a military base (usually near the coast), and a state of Active Watch necessitates rigorous training for all. In times of conflict, soldiers are drafted en masse; usually, those with lower CC Scores are considered more favorable draft targets.
Footsoldiers, soldiers trained for ground combat, make up a sizable portion of the TCP's ranks. Footsoldiers are typically trained for endurance, agility, and reflexes. A platoon of footsoldiers will usually utilize blinding rifles to confuse and disorient the enemy before attempting combat in close quarters. Footsoldiers are stationed on or near military bases throughout T'vaqi's coastal areas, and are intended as backup troops in the event a conflict makes it to the mainland.
Naval soldiers, soldiers who serve on ships, make up the majority of the TCP. The responsibilities of naval soldiers vary greatly; some chart courses for their vessels while others are relegated to cleaning duty. All are educated in naval warfare, and are trained to operate the controls and weaponry present on each vessel.
Gear and uniform

The standard TCP uniform is designed to allow soldiers to move quickly and efficiently. A light long-sleeved shirt and pair of pants make up the base of the outfit. Shoulder pads are present on the shirt, and the pants have additional padding around the waist. On the right sleeve of each shirt is a symbol which communicates the individual's rank within the military. A small badge displaying the TCP emblem is affixed to the left breast of the shirt. Two leather belts are provided, one for storing tools and the other to hold the pants in place. Two buttoned pockets on the front and back of the pants allow for additional item storage. In addition, concealed pockets exist on the inside of each sleeve. Both the shirt and pants are light and flexible and sewn from a synthetic wool compound. The outfit is generally equipped to withstand most weather conditions, and wearers are usually comfortable in temperatures both warmer and colder than average.
In the interest of preserving mobility, TCP soldiers are not required to carry more gear than is deemed essential. This includes standard leather boots, heavy boots and gloves in cold temperatures, a TCP pocket knife, and a blinding rifle. Pocket knives of varying sizes are manufactured, though all can fit in any uniform pocket when the blade is not drawn. The blade of each pocket knife is composed of refined copper, while the hilt is usually wooden. Though only the knife, boots, and rifle are required, most TCP soldiers carry basic first-aid and additional weapons with them for safety purposes.
Vessels
The T'vaqi Coastal Patrol has access to a fleet of hundreds of ships, for both scouting and defensive purposes. All of the military's ships are classed as either scouting vessels or defense vessels. Defense vessels are much larger than scouting vessels and better equipped to withstand greater impacts. All TCP ships are equipped with sonic obstruction devices and Fogmakers. Ships use coal-powered steam engines to locomote. Ships are identified according to their ID, a unique code name, and the type of vessel; for example, a defense vessel may be named 099VititonaTCPDV.

